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PS3 Limitations Held MGS4 Back
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Posted on
Apr 21 2008 7:19 AM
by
adnana
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Metal Gear Solid 4 has production values that transcend the existing model for videogames, but creator Hideo Kojima says PS3 restrictions meant his team was unable to deliver the graphical punch he’d envisioned.
Forget Uncharted, Heavenly Sword, MotorStorm and, maybe, even Killzone 2. Since the Tokyo Game Show of 2005, MGS4 has been the champion of PlayStation 3, full of promises about the Cell CPU, ready to prove that the power of PlayStation, even after that rollercoaster of a launch, should still not be underestimated. A true third party exclusive – the team won’t be drawn into talk of a 360 version, they’re “fed up with being asked” – it’s widely expected to be the proverbial ‘killer app’.
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