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Draglade Review
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Posted on
Mar 18 2008 10:33 AM
by
adnana
Mashing together fighting-game mechanics with rhythm-game ideas sounds like one of the stranger genre combinations you're ever likely to find in a video game. Nevertheless, in Draglade, you'll be fighting to a musical beat while also enjoying some light adventure and collection aspects. However, none of these aspects--most notably the rhythm mechanics--are very robust by themselves, which leaves you with a game that is merely decent when it could have been much more.
Draglade shows you the ropes via its single-player story mode. You can choose from one of four available characters and guide him through his quest to become a major grapper, a professional fighter that uses a specialized weapon called a glade. Each of the four characters' stories follow the same basic template, which involves the same tournaments, the same optional quests, and the same generic, sinister organization bent on harnessing the power of dark glades. If you've ever seen an anime series or played an anime-themed game, you wouldn't be missing anything if you chose to skip the forgettable dialog.
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